A demo game created to show how to use BgMap.js, a plugin created to show map through menu or battlefield.

Notice: This is NOT like Chorno Engine, it only moves sidevew battlers into the map scene, there's no change in battle system itself.

Check the plugin page for details.

Guide:

1. Download and setup the plugins from the link above.

The only parameter you need to change is the last line of the default values. Change its enable property to 1 or true.

2. Setup placeholder events(optional).  You can skip this part if you want to use default battler locations. Basically the plugin needs to know the positions of the actors and enemies. So you need to place the events on map. If the events don't exist, the battle will start with them in their default positions.

This is an example of the enemy placeholder event. The name is irrelevant, what's important is the notetag or the enemy index. For example <enemy:2> represents the second enemy from the troops.

The actor event is similar, just different notetag. You can hide the event by checking one of the self-switches. The plugin only reads the notetag, nothing else is required.

You can change their locations using Set Event Location command before the battle starts.


3. Start the battle. The setup works for both random encounters and evented battle. But you need to watch out for the locations, for example, you don't want your battlers to appear on trees or inside walls. 

Updated 5 days ago
StatusPrototype
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
Authorutunnels
GenreRole Playing
Made withRPG Maker
TagsRPG Maker, RPG Maker MZ

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BattlemapDemo.zip 17 MB

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